POST /setGameScore

Use this method to set the score of the specified user in a game. On success, if the message was sent by the bot, returns the edited Message, otherwise returns True. Returns an error, if the new score is not greater than the user's current score in the chat and force is False.

Servers

Request headers

Name Type Required Description
Content-Type String Yes The media type of the request body.

Default value: "application/json"

Request body fields

Name Type Required Description
disable_edit_message Boolean No

Pass True, if the game message should not be automatically edited to include the current scoreboard

force Boolean No

Pass True, if the high score is allowed to decrease. This can be useful when fixing mistakes or banning cheaters

message_id Integer No

Required if inline_message_id is not specified. Identifier of the sent message

inline_message_id String No

Required if chat_id and message_id are not specified. Identifier of the inline message

score Integer Yes

New score, must be non-negative

chat_id Integer No

Required if inline_message_id is not specified. Unique identifier for the target chat

user_id Integer Yes

User identifier

How to start integrating

  1. Add HTTP Task to your workflow definition.
  2. Search for the API you want to integrate with and click on the name.
    • This loads the API reference documentation and prepares the Http request settings.
  3. Click Test request to test run your request to the API and see the API's response.